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BROT3NCM2

(Jip) Willem Wijnia edited this page Jun 6, 2024 · 2 revisions

"NovaCat II": Experimental Battle Mech

NovaCat II
Experimental Battle Mech
Source: Total Mayhem
Unit ID: brot3ncm2
Faction: Aeon
Tech level: 4 (Experimental)
Health: 93000 (+20/s)
Armour: Experimental
Energy cost: 460000
Mass cost: 34000
Build time: 31000
Vision radius: 55 (1.1 km)
Water vision radius: 50 (1 km)
Radar radius: 70 (1.4 km)
Omni radius: 50 (1 km)
Jammer blips (radii): 20 (35‒35)
Motion type: RULEUMT_Amphibious
Movement speed: 3.0 (60 m/s)
Weapons: 7 (Details)
Wreckage: 83700
27540

"NovaCat II" is an Aeon seabed amphibious unit included in Total Mayhem. It is classified as a experimental battle mech unit.

Contents
  1. Abilities
  2. Order capabilities
  3. Weapons
  4. Veteran levels

Abilities

Hover over abilities to see effect descriptions.

  • Amphibious
  • Massive
  • Volatile
  • Omni Sensor
  • Jamming
  • Anti-Air
  • Radar

Order capabilities

The following orders can be issued to the unit:

Weapons

Gauss Cannon

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: BROT3NCM2proj
DPS estimate: 667 (?)
Damage: 200 (?)
Damage radius: 2 (40 m)
Damage type: Normal
Max range: 57 (1.14 km)
Firing cycle: Once every 0.3s (?)
Gauss Cannon

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: BROT3SHPD2proj
DPS estimate: 5833 (?)
Damage: 1750 (?)
Damage radius: 4 (80 m)
Damage type: Normal
Max range: 57 (1.14 km)
Firing cycle: Once every 0.3s (?)
Blue Laser

Target type: RULEWTT_Unit
(Anti-Surface)
DPS estimate: 1500 (?)
Damage: 300 (?)
Damage radius: 2 (40 m)
Damage type: Normal
Max range: 57 (1.14 km)
Firing cycle: Continuous beam
Once every 0.2s (?)
Zealot AA Missile

Target type: RULEWTT_Unit
(Anti-Air)
Projectile: AAAZealotMissile01
DPS estimate: 108 (?)
Damage: 200 (?)
Damage radius: 0
Damage instances: 2 projectiles
Damage type: Normal
Max range: 40 (0.8 km)
Firing cycle: Once every 3.7s (?)
Gauss Cannon

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: BRNT3SHBMNEWRL2Aproj
DPS estimate: 587 (?)
Damage: 1400 (?)
Damage radius: 3 (60 m)
Damage instances: 6 projectiles
Damage type: Normal
Max range: 125 (2.5 km)
Min range: 20 (400 m)
Firing cycle: Once every 14.3s (?)
Gauss Cannon

Target type: RULEWTT_Unit
(Anti-Land)
Projectile: NULLWEAPON
DPS estimate: 0 (?)
Damage: 0 (?)
Damage radius: 0
Damage type: Normal
Max range: 365 (7.3 km)
Min range: 0
Firing arc: 90°
Firing cycle: Once every 20.0s (?)
Death Nuke

Projectile: SCUDeath01
Damage: 1500 (?)
Damage radius: 5 (100 m)
Damage type: Normal
Flags: Damage friendly

Veteran levels

Note: Each veteran level buff replaces the previous by default; values are shown here as written.

  1. 30 kills gives: +9300 (+30/s)
  2. 60 kills gives: +18600 (+40/s)
  3. 120 kills gives: +27900 (+50/s)
  4. 150 kills gives: +37200 (+60/s)
  5. 180 kills gives: +46500 (+70/s)
Categories : AEON · EXPERIMENTAL · MOBILE · ANTIAIR · DIRECTFIRE · LAND
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