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BRMT1PDT2
(Jip) Willem Wijnia edited this page Jun 6, 2024
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![]() Tech 1 Heavy Point Defense |
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Source: | Total Mayhem |
Unit ID: | brmt1pdt2 |
Faction: | Cybran |
Tech level: |
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Health: |
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Armour: | Structure |
Energy cost: |
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Mass cost: |
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Build time: | 300 (Details) |
Vision radius: | 30 (0.6 km) |
Water vision radius: | 10 (200 m) |
Motion type: | RULEUMT_None |
Buildable layers: | Land |
Weapons: | 1 (Details) |
Wreckage: |
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"Coyote MK2" is a Cybran structure unit included in Total Mayhem. It is classified as a tech 1 heavy point defense unit.
Contents
Hover over abilities to see effect descriptions.
- Directfire
This unit counts as SIZE4
for adjacency effects from other structures. This theoretically means that it can be surrounded by exactly 4 structures the size of a standard tech 1 power generator, which is accurate; meaning it can get the maximum intended buff effects.
Build times from the development branch of the game:
-
00:23 ‒
0/s ‒
0/s — Upgrade from Tech 1 Heavy Point Defense
The following orders can be issued to the unit:
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Gauss Cannon
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | BRMT1EXM1proj |
DPS estimate: | 150 (?) |
Damage: | 40 (?) |
Damage radius: | 1 (20 m) |
Damage instances: | 3 projectiles |
Damage type: | Normal |
Max range: | 45 (0.9 km) |
Min range: | 0 |
Firing cycle: | Once every 0.8s (?) |
Note: Each veteran level buff replaces the previous by default; values are shown here as written.
- 3 kills gives:
+150 (+2/s)
- 6 kills gives:
+300 (+4/s)
- 9 kills gives:
+450 (+6/s)
- 12 kills gives:
+600 (+8/s)
- 15 kills gives:
+750 (+10/s)
Categories : CYBRAN · TECH1 · DIRECTFIRE · STRUCTURE |
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