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BRNAT1EXGS
(Jip) Willem Wijnia edited this page Jun 6, 2024
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Imperium Tech 1 Advanced Gunship |
|
---|---|
Source: | Total Mayhem |
Unit ID: | brnat1exgs |
Faction: | UEF |
Tech level: | 1 |
Health: | 5200 |
Armour: | Normal |
Energy cost: | 40000 |
Mass cost: | 2500 |
Build time: | 2100 |
Vision radius: | 35 (0.7 km) |
Water vision radius: | 10 (200 m) |
Radar radius: | 45 (0.9 km) |
Motion type: | RULEUMT_Air |
Movement speed: | 7.3 (146 m/s) |
Elevation: | 10 |
Weapons: | 8 (Details) |
Wreckage: |
4680 2025 |
"Imperium" is a UEF aircraft unit included in Total Mayhem. It is classified as a tech 1 advanced gunship unit.
Contents
Hover over abilities to see effect descriptions.
- Radar
The following orders can be issued to the unit:
Gauss Cannon (×2)
Note: Stats are per instance of the weapon. | |
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | BRNT1BTproj |
DPS estimate: | 38 (?) |
Damage: | 50 (?) |
Damage radius: | 1 (20 m) |
Damage type: | Normal |
Max range: | 34 (0.68 km) |
Firing cycle: | Once every 1.3s (?) |
Gauss Cannon
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | BRNT3BTproj |
DPS estimate: | 121 (?) |
Damage: | 350 (?) |
Damage radius: | 3 (60 m) |
Damage type: | Normal |
Max range: | 36 (0.72 km) |
Firing cycle: | Once every 2.9s (?) |
Gauss Cannon
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | BRNT3BTRLproj |
DPS estimate: | 48 (?) |
Damage: | 60 (?) |
Damage radius: | 3 (60 m) |
Damage instances: | 8 projectiles |
Damage type: | Normal |
Max range: | 40 (0.8 km) |
Firing cycle: | Once every 10.0s (?) |
Gauss Cannon (×2)
Note: Stats are per instance of the weapon. | |
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | BRNT3ARGUSMINIproj |
DPS estimate: | 67 (?) |
Damage: | 20 (?) |
Damage radius: | 1 (20 m) |
Damage type: | Normal |
Max range: | 34 (0.68 km) |
Firing cycle: | Once every 0.3s (?) |
Gauss Cannon
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | NULLWEAPON |
DPS estimate: | 0 (?) |
Damage: | 0 (?) |
Damage radius: | 0 |
Damage type: | Normal |
Max range: | 40 (0.8 km) |
Min range: | 0 |
Firing arc: | 90° |
Firing cycle: | Once every 20.0s (?) |
Air Crash
Damage: | 556 |
Damage radius: | 2.525 (50 m) |
Damage type: | Normal |
Flags: | Damage friendly |
Note: Each veteran level buff replaces the previous by default; values are shown here as written.
- 30 kills gives: +520 (+2/s)
- 60 kills gives: +1040 (+4/s)
- 90 kills gives: +1560 (+6/s)
- 120 kills gives: +2080 (+8/s)
- 150 kills gives: +2600 (+10/s)
Categories : UEF · TECH1 · MOBILE · AIR |
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