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Paulo Monteiro edited this page Jul 2, 2023 · 4 revisions

1. - Badlands Ape

A very large ape, made more dangerous by generations of living in the Badlands.

Alignment: Neutral

Dungeon Maker: YES

Size: Large

AC HD CR
13 04 D10 01.0
Str Dex Con Int Wis Cha
18 16 14 06 12 07

Features:

  • Walk 7
  • Normal Vision

Attacks:

Type Reach Hit Bonus Max Uses
Punch 1 6 1
Rock 1 6 5

2. - Badlands Bear

Another beast that was horribly mutated by the magic of the Badlands over generations, and resulted in a monstrosity.

Alignment: Neutral

Dungeon Maker: YES

Size: Large

AC HD CR
14 08 D12 04.0
Str Dex Con Int Wis Cha
22 10 22 02 12 07

Features:

  • Keen Smell
  • Condition Affinity Frightened Immunity
  • Walk 8
  • Normal Vision

Attacks:

Type Reach Hit Bonus Max Uses
Bite 1 8 1
Claws 1 8 1

3. - Badlands Bear

Another beast that was horribly mutated by the magic of the Badlands over generations, and resulted in a monstrosity.

Alignment: Neutral

Dungeon Maker: NO

Size: Large

AC HD CR
14 08 D12 04.0
Str Dex Con Int Wis Cha
22 10 22 02 12 07

Features:

  • Keen Smell
  • Condition Affinity Frightened Immunity
  • Walk 8
  • Normal Vision

Attacks:

Type Reach Hit Bonus Max Uses
Bite 1 8 1
Claws 1 8 1

4. - Badlands Eagle

A giant eagle, corrupted by the magical fluxes of the Badlands.

Alignment: Unaligned

Dungeon Maker: YES

Size: Large

AC HD CR
13 04 D10 01.0
Str Dex Con Int Wis Cha
16 17 13 08 14 10

Features:

  • Keen Sight
  • Condition Affinity Prone Immunity
  • Movement Affinity No Climb
  • Movement Affinity No Special Moves
  • Fly 12
  • Walk 2
  • Normal Vision

Attacks:

Type Reach Hit Bonus Max Uses
Beak 1 5 1
Talons 1 5 1

5. - Badlands Eagle

A giant eagle, corrupted by the magical fluxes of the Badlands.

Alignment: Unaligned

Dungeon Maker: NO

Size: Medium

AC HD CR
15 07 D6 01.0
Str Dex Con Int Wis Cha
16 20 13 08 14 10

Features:

  • Keen Sight
  • Condition Affinity Prone Immunity
  • Movement Affinity No Climb
  • Movement Affinity No Special Moves
  • Fly 12
  • Walk 2
  • Normal Vision

Attacks:

Type Reach Hit Bonus Max Uses
Beak 1 7 1
Talons 1 7 1

6. - Badlands Spider

Larger than your usual house spider, this creature is quite dangerous.

Alignment: Unaligned

Dungeon Maker: YES

Size: Small

AC HD CR
12 03 D6 00.5
Str Dex Con Int Wis Cha
08 18 10 02 11 04

Features:

  • Condition Affinity Grappled Restrained Spell Web Immunity
  • Condition Affinity Prone Immunity
  • Movement Affinity No Special Moves
  • Movement Affinity Spider Climb
  • Walk 6
  • Normal Vision
  • Superior Darkvision

Attacks:

Type Reach Hit Bonus Max Uses
Poisonous Bite 1 5 1

7. - Badlands Spider

Larger than your usual house spider, this creature is quite dangerous.

Alignment: Unaligned

Dungeon Maker: NO

Size: Small

AC HD CR
14 03 D8 00.5
Str Dex Con Int Wis Cha
08 18 10 02 11 04

Features:

  • Condition Affinity Grappled Restrained Spell Web Immunity
  • Condition Affinity Prone Immunity
  • Movement Affinity No Special Moves
  • Movement Affinity Spider Climb
  • Walk 6
  • Normal Vision
  • Superior Darkvision

Attacks:

Type Reach Hit Bonus Max Uses
Poisonous Bite 1 6 1

8. - Black Bear

A dangerous beast, commonly encounted in caves and forests.

Alignment: Neutral

Dungeon Maker: YES

Size: Large

AC HD CR
11 03 D8 00.5
Str Dex Con Int Wis Cha
15 10 14 02 12 07

Features:

  • Keen Smell
  • Walk 8
  • Normal Vision

Attacks:

Type Reach Hit Bonus Max Uses
Bite 1 4 1
Claws 1 4 1

9. - Black Bear

A dangerous beast, commonly encounted in caves and forests.

Alignment: Neutral

Dungeon Maker: NO

Size: Medium

AC HD CR
11 03 D8 00.5
Str Dex Con Int Wis Cha
15 10 14 02 12 07

Features:

  • Keen Smell
  • Walk 8
  • Normal Vision

Attacks:

Type Reach Hit Bonus Max Uses
Bite 1 4 1
Claws 1 4 1

10. - Brimstone Viper

A winged snake found in the Badlands.

Alignment: Unaligned

Dungeon Maker: YES

Size: Tiny

AC HD CR
14 02 D4 00.1
Str Dex Con Int Wis Cha
04 18 11 02 12 05

Features:

  • Combat Affinity Flyby
  • Condition Affinity Prone Immunity
  • Movement Affinity No Climb
  • Movement Affinity No Special Moves
  • Fly 12
  • Walk 6
  • Normal Vision

Attacks:

Type Reach Hit Bonus Max Uses
Poisonous Bite 1 6 1

11. - Brown Bear

A savage beast, commonly met everywhere in the known world.

Alignment: Neutral

Dungeon Maker: YES

Size: Large

AC HD CR
11 04 D10 01.0
Str Dex Con Int Wis Cha
19 10 16 02 13 07

Features:

  • Keen Smell
  • Walk 8
  • Normal Vision

Attacks:

Type Reach Hit Bonus Max Uses
Bite 1 6 1
Claws 1 5 1

12. - Brown Bear

A savage beast, commonly met everywhere in the known world.

Alignment: Neutral

Dungeon Maker: NO

Size: Medium

AC HD CR
11 04 D10 01.0
Str Dex Con Int Wis Cha
19 10 16 02 13 07

Features:

  • Keen Smell
  • Walk 8
  • Normal Vision

Attacks:

Type Reach Hit Bonus Max Uses
Bite 1 6 1
Claws 1 6 1

13. - Deep Spider

Very large spiders, they live in the depths of the Badlands and are sensitive to light.

Alignment: Neutral

Dungeon Maker: YES

Size: Large

AC HD CR
14 04 D10 02.0
Str Dex Con Int Wis Cha
14 16 12 02 11 04

Features:

  • Condition Affinity Grappled Restrained Spell Web Immunity
  • Condition Affinity Prone Immunity
  • Light Sensitive - Bright
  • Movement Affinity No Special Moves
  • Movement Affinity Spider Climb
  • Walk 6
  • Darkvision
  • Normal Vision
  • Superior Darkvision

Attacks:

Type Reach Hit Bonus Max Uses
Poisonous Bite 1 5 1
Poison Web 1 5 1

14. - Deep Spider

Very large spiders, they live in the depths of the Badlands and are sensitive to light.

Alignment: Neutral

Dungeon Maker: NO

Size: Medium

AC HD CR
14 04 D10 02.0
Str Dex Con Int Wis Cha
14 16 12 02 11 04

Features:

  • Condition Affinity Grappled Restrained Spell Web Immunity
  • Condition Affinity Prone Immunity
  • Light Sensitive - Bright
  • Movement Affinity No Special Moves
  • Movement Affinity Spider Climb
  • Walk 6
  • Darkvision
  • Normal Vision
  • Superior Darkvision

Attacks:

Type Reach Hit Bonus Max Uses
Poisonous Bite 1 5 1
Poison Web 1 5 1

15. - Dire Bear

The omnivorous dire bear usually does not bother creatures that try to avoid it, but will aggressively defend a kill or other source of food. It will not hesitate to rip apart anything that might contain something edible.

Alignment: Neutral

Dungeon Maker: NO

Size: Medium

AC HD CR
14 05 D10 02.0
Str Dex Con Int Wis Cha
20 10 16 02 13 07

Features:

  • Keen Smell
  • Walk 8
  • Normal Vision

Attacks:

Type Reach Hit Bonus Max Uses
Bite 1 7 1
Claws 1 7 1

16. - Dire Wolf

A particularly large wolf.

Alignment: Neutral Evil

Dungeon Maker: NO

Size: Medium

AC HD CR
14 05 D10 01.0
Str Dex Con Int Wis Cha
17 15 15 03 12 07

Features:

  • Keen Hearing and Smell
  • Pack Tactics
  • Walk 10
  • Normal Vision

Attacks:

Type Reach Hit Bonus Max Uses
Bite 1 5 1

17. - Dire Wolf

A particularly large wolf.

Alignment: Neutral Evil

Dungeon Maker: YES

Size: Large

AC HD CR
14 05 D10 01.0
Str Dex Con Int Wis Cha
17 15 15 03 12 07

Features:

  • Keen Hearing and Smell
  • Pack Tactics
  • Movement Affinity No Climb
  • Movement Affinity No Vault
  • Walk 10
  • Normal Vision

Attacks:

Type Reach Hit Bonus Max Uses
Bite 1 5 1

18. - Eagle Matriarch

A very large eagle found in the Marches.

Alignment: Unaligned

Dungeon Maker: YES

Size: Small

AC HD CR
13 03 D6 00.1
Str Dex Con Int Wis Cha
06 15 10 02 14 07

Features:

  • Keen Sight
  • Condition Affinity Prone Immunity
  • Movement Affinity No Climb
  • Movement Affinity No Special Moves
  • Fly 12
  • Walk 2
  • Normal Vision

Attacks:

Type Reach Hit Bonus Max Uses
Talons 1 4 1

19. - Giant Ape

This monstrous ape is much larger and tougher than a normal one.

Alignment: Neutral

Dungeon Maker: YES

Size: Huge

AC HD CR
12 15 D12 07.0
Str Dex Con Int Wis Cha
23 14 18 07 12 07

Features:

  • Walk 8
  • Normal Vision

Attacks:

Type Reach Hit Bonus Max Uses
Punch 2 9 1
Rock 1 9 5

20. - Giant Beetle

A huge insect from the Badlands. It might have been an ancestor of the dreadful Redeemers.

Alignment: Neutral

Dungeon Maker: YES

Size: Small

AC HD CR
13 06 D10 02.0
Str Dex Con Int Wis Cha
14 14 16 06 06 06

Features:

  • Condition Affinity Prone Immunity
  • Movement Affinity No Special Moves
  • Movement Affinity Spider Climb
  • Burrow 8
  • Walk 6
  • Darkvision
  • Normal Vision
  • Tremorsense

Attacks:

Type Reach Hit Bonus Max Uses
Acid Spray 1 4 1
Claws 1 4 1

21. - Giant Beetle

A huge insect from the Badlands. It might have been an ancestor of the dreadful Redeemers.

Alignment: Neutral

Dungeon Maker: NO

Size: Small

AC HD CR
11 04 D6 01.0
Str Dex Con Int Wis Cha
12 12 14 06 06 06

Features:

  • Condition Affinity Prone Immunity
  • Movement Affinity No Special Moves
  • Movement Affinity Spider Climb
  • Burrow 8
  • Walk 6
  • Darkvision
  • Normal Vision
  • Tremorsense

Attacks:

Type Reach Hit Bonus Max Uses
Acid Spray 1 4 1
Claws 1 4 1

22. - Giant Crow

A huge bird that seems to be aggressive enough to attack human-size threats.

Alignment: Unaligned

Dungeon Maker: YES

Size: Medium

AC HD CR
13 04 D10 01.0
Str Dex Con Int Wis Cha
16 17 13 08 14 10

Features:

  • Keen Sight
  • Pack Tactics
  • Condition Affinity Prone Immunity
  • Movement Affinity No Climb
  • Movement Affinity No Special Moves
  • Fly 12
  • Walk 2
  • Normal Vision

Attacks:

Type Reach Hit Bonus Max Uses
Beak 1 5 1
Talons 1 5 1

23. - Gorilla

A large, powerful ape, typical of the jungles of the Old Empire.

Alignment: Neutral

Dungeon Maker: YES

Size: Medium

AC HD CR
12 03 D8 00.5
Str Dex Con Int Wis Cha
16 14 14 06 12 07

Features:

  • Walk 6
  • Normal Vision

Attacks:

Type Reach Hit Bonus Max Uses
Punch 1 5 1
Rock 1 5 5

24. - Gorilla

A large, powerful ape, typical of the jungles of the Old Empire.

Alignment: Neutral

Dungeon Maker: YES

Size: Medium

AC HD CR
12 03 D8 00.5
Str Dex Con Int Wis Cha
16 14 14 06 12 07

Features:

  • Walk 6
  • Normal Vision

Attacks:

Type Reach Hit Bonus Max Uses
Punch 1 5 1
Rock 1 5 5

25. - Gorilla

A large, powerful ape, typical of the jungles of the Old Empire.

Alignment: Neutral

Dungeon Maker: NO

Size: Medium

AC HD CR
15 08 D12 03.0
Str Dex Con Int Wis Cha
18 13 15 05 10 05

Features:

  • Keen Smell
  • Walk 7
  • Normal Vision

Attacks:

Type Reach Hit Bonus Max Uses
Punch 1 7 1
Rock 1 7 1

26. - Poisonous Snake

[TEMP] TBD

Alignment: Unaligned

Dungeon Maker: NO

Size: Tiny

AC HD CR
13 01 D4 00.1
Str Dex Con Int Wis Cha
02 16 11 01 10 03

Features:

  • Walk 6
  • Normal Vision

Attacks:

Type Reach Hit Bonus Max Uses
Poisonous Bite 1 5 1

27. - Polar Bear

A typical beast of the Snow Alliance, this wild animal ferociously attacks whoever roams in his territory.

Alignment: Neutral

Dungeon Maker: YES

Size: Large

AC HD CR
14 11 D10 05.0
Str Dex Con Int Wis Cha
21 10 22 06 08 08

Features:

  • Keen Smell
  • Condition Affinity Calm Emotion Charmed Immunity
  • Condition Affinity Calm Emotion Frightened Immunity
  • Condition Affinity Frightened Immunity
  • Resistant to cold weather
  • Resistant to cold weather
  • Blizzard Resistance
  • Damage Affinity Cold Resistance
  • Walk 8
  • Reckless
  • Darkvision
  • Normal Vision

Attacks:

Type Reach Hit Bonus Max Uses
Bite 1 9 1
Claws 1 9 1

28. - Starving Wolf

A wandering wolf, looking skinny and weak, but famished.

Alignment: Unaligned

Dungeon Maker: NO

Size: Small

AC HD CR
11 01 D4 00.3
Str Dex Con Int Wis Cha
10 10 12 03 12 06

Features:

  • Keen Hearing and Smell
  • Pack Tactics
  • Movement Affinity No Climb
  • Movement Affinity No Vault
  • Walk 8
  • Normal Vision

Attacks:

Type Reach Hit Bonus Max Uses
Bite 1 1 1

29. - Tiger Drake

A large flying snake with terrible poison in its fangs.

Alignment: Unaligned

Dungeon Maker: YES

Size: Medium

AC HD CR
15 07 D8 02.0
Str Dex Con Int Wis Cha
12 18 14 04 12 08

Features:

  • Combat Affinity Flyby
  • Condition Affinity Poison Immunity
  • Condition Affinity Prone Immunity
  • Damage Affinity Poison Immunity
  • Movement Affinity No Climb
  • Movement Affinity No Special Moves
  • Fly 12
  • Walk 6
  • Darkvision
  • Normal Vision

Attacks:

Type Reach Hit Bonus Max Uses
Poisonous Bite 1 6 1

30. - Tiger Drake

A large flying snake with terrible poison in its fangs.

Alignment: Unaligned

Dungeon Maker: NO

Size: Medium

AC HD CR
15 07 D8 02.0
Str Dex Con Int Wis Cha
12 18 14 04 12 08

Features:

  • Condition Affinity Poison Immunity
  • Condition Affinity Prone Immunity
  • Damage Affinity Poison Immunity
  • Movement Affinity No Climb
  • Movement Affinity No Special Moves
  • Fly 12
  • Walk 6
  • Darkvision
  • Normal Vision

Attacks:

Type Reach Hit Bonus Max Uses
Poisonous Bite 1 6 1

31. - Tundra Tiger

A large beast accustomed to the harsh conditions of northern Solasta.

Alignment: Unaligned

Dungeon Maker: YES

Size: Large

AC HD CR
15 08 D12 04.0
Str Dex Con Int Wis Cha
18 16 17 06 10 12

Features:

  • Keen Smell
  • Pack Tactics
  • Resistant to cold weather
  • Blizzard Resistance
  • Damage Affinity Cold Resistance
  • Movement Affinity No Climb
  • Movement Affinity No Vault
  • Walk 8
  • Darkvision
  • Normal Vision

Attacks:

Type Reach Hit Bonus Max Uses
Bite 1 7 1
Claws 1 7 1
Claws 1 7 1

32. - Tundra Tiger

A large beast accustomed to the harsh conditions of northern Solasta.

Alignment: Unaligned

Dungeon Maker: NO

Size: Medium

AC HD CR
15 08 D12 04.0
Str Dex Con Int Wis Cha
18 16 17 06 10 12

Features:

  • Keen Smell
  • Pack Tactics
  • Damage Affinity Cold Resistance
  • Movement Affinity No Climb
  • Movement Affinity No Vault
  • Walk 8
  • Darkvision

Attacks:

Type Reach Hit Bonus Max Uses
Bite 1 7 1
Claws 1 7 1

33. - Wolf

A typical wild beast from Solasta's grasslands and forests.

Alignment: Unaligned

Dungeon Maker: NO

Size: Small

AC HD CR
13 02 D8 00.3
Str Dex Con Int Wis Cha
12 15 12 03 12 06

Features:

  • Keen Hearing and Smell
  • Pack Tactics
  • Walk 8
  • Normal Vision

Attacks:

Type Reach Hit Bonus Max Uses
Bite 1 4 1

34. - Wolf

A typical wild beast from Solasta's grasslands and forests.

Alignment: Unaligned

Dungeon Maker: YES

Size: Small

AC HD CR
13 02 D8 00.3
Str Dex Con Int Wis Cha
12 15 12 03 12 06

Features:

  • Keen Hearing and Smell
  • Pack Tactics
  • Movement Affinity No Climb
  • Movement Affinity No Vault
  • Walk 8
  • Normal Vision

Attacks:

Type Reach Hit Bonus Max Uses
Bite 1 4 1
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