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Adds a new Nightmare Insert on LV-624
Labeling and Verification #4617: Pull request #5652 opened by BadAtThisGame302
February 3, 2024 21:16 25s
February 3, 2024 21:16 25s
Fix bug with RestrictedInput TGUI component
Labeling and Verification #4616: Pull request #5651 opened by mullenpaul
February 3, 2024 18:11 38s
February 3, 2024 18:11 38s
Revert "Changes to bone repairing (#5280)"
Labeling and Verification #4615: Pull request #5650 opened by AlakRacc
February 3, 2024 17:31 28s
February 3, 2024 17:31 28s
[s] Another number input guard
Labeling and Verification #4614: Pull request #5649 opened by Drulikar
February 3, 2024 16:43 20s
February 3, 2024 16:43 20s
Revert damage changes in "MP QoL: part 1"
Labeling and Verification #4612: Pull request #5647 opened by Drulikar
February 3, 2024 10:04 42s
February 3, 2024 10:04 42s
MP resprite and overhaul redux [IDB IGNORE]
Labeling and Verification #4611: Pull request #5646 opened by ItsVyzo
February 3, 2024 09:46 25s
February 3, 2024 09:46 25s
Adds Flank Route & Choke Point West of Eastern Lab Trijent Dam
Labeling and Verification #4610: Pull request #5645 opened by hislittlecuzingames
February 3, 2024 03:02 22s
February 3, 2024 03:02 22s
Re-adds the Mk1 to the SL vendor
Labeling and Verification #4609: Pull request #5644 opened by 567Turtle
February 2, 2024 22:18 24s
February 2, 2024 22:18 24s
Project ARES: Nerve Gas Control
Labeling and Verification #4608: Pull request #5643 opened by realforest2001
February 2, 2024 19:42 53s
February 2, 2024 19:42 53s
Added two new trucker hats, new latex glove sprites, new shoe sprites and new medical scrub sprites.
Labeling and Verification #4607: Pull request #5642 opened by BadAtThisGame302
February 2, 2024 19:05 21s
February 2, 2024 19:05 21s
Fixes Defenders staying Fortified while being in critical state
Labeling and Verification #4606: Pull request #5641 opened by Vicacrov
February 2, 2024 18:16 30s
February 2, 2024 18:16 30s
Bipod now gives you an option to switch to full auto when deploying
Labeling and Verification #4604: Pull request #5638 opened by VileBeggar
February 2, 2024 10:42 22s
February 2, 2024 10:42 22s
Fix for Ceiling().
Labeling and Verification #4603: Pull request #5637 opened by Segrain
February 2, 2024 10:33 23s
February 2, 2024 10:33 23s
Intel chestrig update
Labeling and Verification #4602: Pull request #5635 opened by PoltavskaPraca
February 2, 2024 06:58 24s
February 2, 2024 06:58 24s
Intel chestrig updated sprite
Labeling and Verification #4601: Pull request #5634 opened by PoltavskaPraca
February 2, 2024 04:00 26s
February 2, 2024 04:00 26s
[s] Fixes for new 515 features
Labeling and Verification #4600: Pull request #5633 opened by Drulikar
February 2, 2024 02:57 36s
February 2, 2024 02:57 36s
Bump alternative tests to 515.1630
Labeling and Verification #4599: Pull request #5632 opened by Drulikar
February 1, 2024 22:13 29s
February 1, 2024 22:13 29s
Replace nanoui weapon sprite lineart with spritesheet weapon lineart
Labeling and Verification #4598: Pull request #5631 opened by Drulikar
February 1, 2024 21:07 25s
February 1, 2024 21:07 25s
Hazard Joe Emote Backend
Labeling and Verification #4597: Pull request #5630 opened by realforest2001
February 1, 2024 21:00 25s
February 1, 2024 21:00 25s
removes dead tor code
Labeling and Verification #4596: Pull request #5629 opened by harryob
February 1, 2024 20:11 24s
February 1, 2024 20:11 24s
handle permanent and sticky bans in database
Labeling and Verification #4595: Pull request #5628 opened by harryob
February 1, 2024 19:54 25s
February 1, 2024 19:54 25s
Added two new beacons, a mug and a suicide pill to the CLs briefcase
Labeling and Verification #4594: Pull request #5627 opened by BadAtThisGame302
February 1, 2024 19:23 22s
February 1, 2024 19:23 22s
Revert "refactor : turn some "# and use the proper define from colour.dm for 21 files."
Labeling and Verification #4593: Pull request #5626 opened by Huffie56
February 1, 2024 17:06 22s
February 1, 2024 17:06 22s