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warhead triggered animation

Renegade edited this page Dec 4, 2011 · 1 revision

Warhead-triggered animation

This specification was automatically generated from a feature request imported into Ares's LaunchPad bugtracker. If you are interested in fleshing out this feature, please update this page.

Original Request

As known,an EMP warhead will trigger EMP_FX01 on all units affected.With some changes on that feature we can make a warhead triggering certain animations on the affected unit.

Use 1:Animation damage,or the primary harmless animation triggering another damaging animation,creating bleeding or reparing effect Use 2:Group ivan bomb(fake) placing Use 3:Combination with other special warheads like GZ's ECM Use 4:Primary animation triggering debris like ore

ADDITIONAL INFORMATION

http://www.moddb.com/mods/mklab/videos/ecmhealing-aura here is a video for the things already done

Specification details

Goals

  • This needs to be filled by a supporter/drafter of this specification.

Suggestions / Notes

  • This needs to be filled by a supporter/drafter of this specification.

See also

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