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Retrospective notes 2021.03.03
Dominic Oram edited this page Mar 3, 2021
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- Monday reviews are still working well
- We're better at being stricter for high/medium/low
- We have now set general meetings to have alternative hosts
- When systems tickets get added to review (mostly by CMS then they will be pointed based on expected review time)
- Release notes PR system is still well liked
- Games on Friday coffee has attracted more people, which is good
- No need to add ticket numbers for each story when pointing
- We should start the session afresh before each planning to stop phantom accounts hanging round
- It's ok not to have don't-knows on the priority points
- People have different communication styles
- We should discuss estimates but it might be worth taking less time on wildly different estimates
- Quieter people tend to be unsure and voting on gut reaction (which is fine) and feel like they learn more after the discussions
- We will try the chair being the first person to input in the discussion of points
- By missing out on the quieter people way may be losing the concept of how complex is it for the average developer
- If it's a flash review that needs something in the release notes it's probably not a flash review
- Flash reviews were originally created to be process-light
- We just did a large change in how we did release notes, we should see what users think about this first. Next release we should discuss
- If reviewing a flash review and you think it's very user facing then ask them to put in release notes
- When we do the instrument demos we should ask what people think of the release notes
- Pair programming more would be good, we may be doing less of this remotely but it's still happening
- We could split tickets more but we're pretty good at this
- We should do more splitting up in an ad hoc way rather than up front as developers will know a bit more at that point
- We should encourage newer developers to pick up big tickets too
- We should ask at the end of planning if we have too many big tickets